![]() victim, "applyStatusEffect ", "monstervorerequest ", self. sb.logInfo( "voreAttempt: ".tostring(Bbnds)." ".tostring(Bbnds)." ".tostring(Bbnds)." ".tostring(Bbnds)." vic:".tostring(self.victim)." eid:".tostring(entity.id()) ) spawnProjectile( projectilename, mcontroller. ![]() Compatibility with vore mod, allows us to spawn vore sound projectiles! it's a nice solution to a annoying problemįunction spawnSoundProjectile( projectilename ) This line can either be "true" or "false"įunction setSearchBounds( bndstable ) end For individual preds, you can overide this value to suit your needs. Audio will activate, Guess what, the audio portion of the mod. Big Fatties has a Vore mod built into it. and i S T I L L cant mod so dont expect anything. personally i think there is not enough vore mods for videogames. CONFIG SECTION (replace later using real config file instead of script config) sometorsolessbraix May 23, 2021, 3:18am 1. ![]()
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